Learn a production workflow to shading and rendering using innovative techniques for creating realistic humans from reference. Contains 3 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games.
Popular highlights include: Fast Skin Shader in mental ray; Sub-surface Scattering Techniques; Generating Sub-dermal Maps; Generating Epidermal Maps; Creating Shading Networks; Adding Bump Maps; Adding Specularity; Scene Maintenance; Creating Hair Strands with Paint Effects; Adding Digital Makeup; Creating Lighting Setup ; Effects of Light on Skin.
Disclaimer:- Some photographic reference contains nudity and is intended for mature audiences.
Runtime: 2 hrs. 53 min.
Software: Maya 8.5 and up
Filefactory
http://www.filefactory.com/file/b24b780/n/digitutors-crt-digi-humans4.part1.rar
http://www.filefactory.com/file/b24b77f/n/digitutors-crt-digi-humans4.part2.rar
http://www.filefactory.com/file/b24b77a/n/digitutors-crt-digi-humans4.part3.rar
Hotfile
http://hotfile.com/dl/51148293/66519e8/digitutors-crt-digi-humans4.part1.rar.html
http://hotfile.com/dl/51148316/7baf26e/digitutors-crt-digi-humans4.part2.rar.html
http://hotfile.com/dl/51148318/3e04345/digitutors-crt-digi-humans4.part3.rar.html



July 5th, 2010
admin 
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